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100%

Motion nose relative to the move's start · drag to scrub

Model

Nose path as the camera sees it

3D

Numbers

Space play · ← → frame · ↑ ↓ move · [ ] speed · F focus · + − 0 zoom (or scroll, drag to pan) · O ghosts · S skeleton · L loop · 1 2 3 4 views · / search
Atlas
Every nose path, start ○ to end ●, light to dark through time. Click one to review it.
Overlay
All filtered paths from one start point, in torso lengths, and any two numbers against each other.

Paths

Scatter vs

Models
Click a row to select a model. F1 range: 95 % bootstrap interval. Balanced accuracy: the mean of recall and specificity — the fair score when the move is most of the set (slips are 65 %). The grey row calls every clip this move: what a model gets for nothing. Best F1*: the best any threshold reaches, tuned on these same clips — an upper bound, not a result.

Confusion · every model rows: what John labeled · columns: what the model says · click a cell to list its clips

ROC every model · bold: selected

Scores by kind line: threshold · click a dot

Mistakes

About this model