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Footwork steps — how it works

Every video in the list has one 20-second window, the same for everyone. Label every step of both feet in it, in this order: Enter on the frame the foot leaves the floor, which foot, the way it moved, Enter on the frame it lands — which saves it. Foot and direction are the boxer's own — his left foot, his front / back / left / right; facing the camera, his left is on your right. The centre key is a pivot: the foot turns on the ball without moving to a new spot. A bounce in place is not a step. When both feet move at once, mark each on its own. "Window done" counts even when nobody stepped — that is a window with zero steps, not an unlabeled one.

Marking

1 · The foot lifts, at the playheadEnter
2 · Which foot — the boxer's own left or rightLR
3 · The direction — the keys sit like the padQWE ASD ZXC
4 · The foot lands, at the playhead — saves the stepEnter
Front-left · front · front-rightQWE
Left · pivot · rightASD
Back-left · back · back-rightZXC
The window is done⇧Enter
Clear the half-made step, or the selectionEsc

Changing your steps — any time, also in a window marked done

Select one — click it on its lane or in the listClick
Move an end: drag the chip's edge; the whole step: drag its middle (frame-snapped; Esc cancels)Drag
Type the times, or take them from the playhead✎
Delete the selected stepDelete×
With a step selected: L / R or a pad key changes its foot or directionLRQ…
Undo the last change (add, move, foot, direction, delete)⌘Z
Next windowN

Playback

Play / pause — it loops over the windowSpace
One frame back / forward; ten with Shift←→
Skeleton overlay on / offK
Volume↑↓
Slower playback helps: the speed menuClick the speed

Steps go to the Steps tab, finished windows to Windows Done, both in the Footwork steps workbook (Drive, Ambo/data/labels/labeling_team).